Behemoth
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Type | Machine |
---|---|
Location | Archives |
Health | 2400 |
Scrap | 1000 |
Music | 'Singularity' |
Bestiary Entry | "The Behemoth class represented a grave death toll, perhaps the highest in the whole war. Whole cities fell to ruin, underfoot to the possessed machinery." |
"The Behemoth is an interesting specimen. I can tell it was designed for an all-out war. All that firepower may look impressive, but for somebody as nimble as you? Should be a piece of cake." |
Behemoth is one of four bosses that can be encountered in Archives. Its design is somewhat more conventional than most enemies in Monolith, resembling a large tank.
Its AI is extremely simple; it randomly chooses one of two attacks to start with, and from there it is locked into a strict pattern for the rest of the fight. Its movement is also simple; at the bottom of the arena, it will glide back and forth, thrusting to change direction, and at the top of the arena, it will thrust back and forth more frantically. It changes its place in the arena based on the attack it's using.
Attack Patterns
Hard Mode
Some parts of Behemoth's pattern get extra bullets, but the main difference is a new phase at 33% health.
Trivia
- Behemoth is one of a few enemies that appeared in one of Team D-13's previous projects, Last Fighter D.
- Behemoth's background is a simple ground texture, it is unfortunately not a flying tank.
- Even at minimal DPS, Behemoth cannot get through its whole attack pattern if the player is constantly landing their shots.
Star of Providence | ||||
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