Bosses
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Bosses are exceptionally strong enemies that can be accessed via the boss room after defeating all mini-bosses on a floor. Upon triggering a boss fight, the player will face one boss from a set of bosses unique to that floor. Each boss has a unique design, notably higher health and typically more complex attack patterns than normal enemies. Upon defeat, bosses drop a choice of a +2 HP pickup or a 5% Damage Up pickup. Currently, there are a total of 26 bosses.
Floor 1
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Floor 2
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Floor 3
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Floor 4
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Floor 5
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Floor 6
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Floor 7
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The Temple
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Chaos God |
Seal Bosses
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Reward Bosses
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Star of Providence | ||||
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